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Geofront - Short Resume, Gernot Ziegler

Resumé:
Gernot Ziegler
(civ.ing./MSc)

Guglgasse 6 1/11/8
A-1110 Vienna
Austria

E-mail: gz@geofront.eu
Citizenship: Austrian


Education
2003, defense prob. 2011 Max-Planck-Institute for Informatics, Saarbrücken, Germany
PhD candidate in the MPII Computer Graphics group.
PhD thesis: GPU Data Structures for Graphics and Vision.
(Links: Homepage, Publications)
1998 - 2003 Linköping University, Sweden: Civilingenjör i datateknik | MSc in Computer Science and Engineering
  • Top grades (5) in Calculus (several variables), Mathematical Analysis, Signal Theory, Image Based Rendering, Scientific Visualization, Computer Hardware and Architecture.
  • Diploma thesis "MPEG Z/Alpha and High Resolution MPEG"
  • Study profile: Scientific Visualization.
  • Education was predominantly conducted in Swedish, rest in English.
  • Additional courses: Principles of Leadership, Swedish history.
1997 - 1998 Linköping University, Sweden: College Course in the Swedish Language
1996 - 1997 (Military service in the Austrian Army)
1991 - 1996 Höhere Technische Lehranstalt für Steuerungs- und Regelungstechnik (Hollabrunn, Austria): BHS-Matura ("Excellent")
Austrian Higher Technical Colleges award BHS-Matura, similar to German Abitur, including admission to university.
They also award the Austrian engineering title "Ingenieur (HTL)", which can be claimed after 3 years of work experience.
Achievements
May 2001 First student to study the Scientific Visualization profile at the subsidiary campus in Norrköping, Sweden, in combination with the underlying MSc computer science education offered at the main campus in Linköping.
June 1995 Austrian team participiant at the International Olympiad in Informatics, IOI '95 in Eindhoven, Netherlands.
June 1994 Austrian team participiant at the International Olympiad in Informatics, IOI '94 in Haninge, Stockholm.
May 1994 Received diploma by the "Arbeiterkammer Österreich" (Worker's Chamber of Austria) for computer programming achievements.
Work Experience
2008 (ongoing) NVIDIA Ltd., London, United Kingdom.
Developer Technology Engineer (GPU High Performance Computing):
Application consulting, SDK examples, algorithmic research for the CUDA hardware platform.
2003-2008 Max-Planck-Institute for Informatics, Saarbrücken, Germany
PhD researcher in graphics hardware based Visual Computing in the Computer Graphics group.
2003 Futurelab/Ars Electronica Center, Linz, Austria
Lead programmer, Gulliver's Box (Multi-user augmented reality with image based capturing)
2002 High Performance Computing Center, Groningen, Netherlands
Diploma thesis "MPEG Z/Alpha and high-res MPEG", temporary employment.
2001, 2002 Addison-Wesley, USA (Telework)
External reviewer of "Video Applications in Linux" by Robin Rowe, after assignment from his publisher Addison-Wesley
1999, 2000, 2001 Soliton AB, Linköping, Sweden
German translation consultant for technical documents and product brochures
1998 - 2001 Linköping University, Sweden
Mobile helpdesk employee for on-the-spot assistance regarding SUBNet, Linköping University's dormitory TCP/IP network
1999 - 2000 Linköping University, Sweden
Teaching assistant for oral language exercises in German

Skills
Computer Science
  • Operating systems: Linux, IRIX, Windows and DOS.
  • Applications: OpenOffice, Mozilla, FrameMaker, pCAD, pSpice, Derive, Emacs, MatLab, MS-Office, 3DStudio Max.
  • Development tools: gcc, cc (IRIX), cvs, svn, emacs, automake, autoconf, pkg-config, emerge/portage, MS Visual Studio .NET
  • Programming languages: CUDA C, OpenCL, C/C++; Java; python; Pascal; Basic; LISP; Assembler for x86 (including MMX), 8051, Z80; (HTML).
  • Software engineering: advanced multiprocessing/multithreading concepts (Shared/Clustered memory, multi-threading, UNIX process system, concurreny and race conditions, multi-graphics piping), UML & object oriented analysis, Advanced networking concepts & network programming, design patterns, API design.
  • Video hardware: Linux drivers, applications, APIs.
  • Open Source development: Remote collaboration, recruitment, code maintenance, release discipline, documentation, user support.
  • Unknown Code Analysis: Assembler and C/C++ source code.
  • APIs: OpenGL 2.1 (incl. Cg and GL Shading Language), FFMpeg, XvMC, OpenEXR, libpng, OpenPerformer, GStreamer, OpenSG, MJPEG/Tools (mpeg2enc, mplex, lavrec), Video4Linux, Xlib, Xvideo, libmpeg2, GTK, Cal3D, Linux kernel interface and Linux driver API.
  • Sysadmin knowledge: Administration of Unix systems, Sourceforge projects, mailing lists, CVS and SVN.
  • Electrical Engineering Microcontrollers, Digital Electronics, Measuring Techniques, Signal Processing, Control Engineering, Digital video processing.
    Mathematics Sound mathematical education up to multi-variable calculus and linear algebra. Can use Matlab and Derive as helper tools.
    Other skills
  • Quick learner in languages and culture.
  • Professional social networking skills, including strong e-mail answering discipline, contact follow-up, annotation of contacts for later use, forwarding of information to potentially interested parts.
  • Organizational and operational abilities for small/medium-sized projects (due to OpenSource project leadership, a university course, supervised students).
  • Technical documentation of larger software/hardware projects.
  • Languages German (native speaker), English (fluently), Swedish (fluently), Dutch (basic), Danish (basic), Norwegian (basic). Native speaker of German, fluent in Swedish and English, proficient in Dutch, Danish and Norwegian.
    Interests
    Languages & CultureScandinavian, Dutch, English & German.
    SportsSwimming, Biking, Fitness training.
    TravellingNorth America (esp. California), Europe (esp. Scandinavia/UK/Benelux), SouthEast Asia (esp. Singapore, Malaysia).
    Peer studentTaken care of ERASMUS exchange students (and still like pursuing similar activities).
    (References available upon request)

    (See long resumé)
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